Showing posts with label games. Show all posts
Showing posts with label games. Show all posts

Dark Knight Game to Really Never Happen Now

When Dark Knight was released into theaters, taking in pretty much all the box office money in the world, some people wondered why there was no Dark Knight videogame. That wasn't an unreasonable question because movie studios routinely release tie in games, usually really bad games, that nevertheless make a bundle. Most people stopped asking the question around the time Arkham Asylum came out, even though Arkham Asylum had nothing to do with Dark Knight and a lot more to do with the Paul Dini cartoon. But a Batman game is a Batman game.

Anyway the development for the Dark Knight game had been in the hands of Pandemic, Bioware's little bro, that isn't remembered for much except creating RTS games, the Star Wars Battlefront series, itself an obvious rip of EA's own Battlefield series, and the offbeat Destroy All Humans and the mostly overlooked but generally praised Mercenaries 2.

Dark Knight, from what little we know of it, would have been developed by the Destroy All Humans gang in Brisbane, and was meant to be an open world game for the PS3. Development began 2 years ago. And nothing. Now EA which bought up Bioware has done the predictable thing by cutting losses and nuking Pandemic, which makes it definite now that there will be no Dark Knight game in like ever. Which is something that EA and Sony, whose PS3 could really have used a desirable exclusive, can only kick themselves over.

Bethesda vs Interplay: Round XX



In many dogfights it can be hard to pick a winner, and that's the case with Bethesda software vs Interplay.

On the one hand we have Interplay, the zombie corpse of a once great computer game company, desperately trying to milk some change from its last real remaining asset, a tenuous grip on the right to make a Fallout MMORPG.

On the other hand we have Bethesda software, which has killed most of its critical and fan goodwill with astonishing speed by turning into the next EA. Bethesda is using Interplay for releasing a Fallout Trilogy pack, consisting of Fallout 1, 2 and Fallout Tactics, a game most people would rather forget.

Fans reacted with predictable outrage, charging Bethesda with trying to keep the original Fallout games off the market, all the better to clutter it with 5000 Fallout DLC packs. They might have a point, Bethesda certainly doesn't want anything else branded with the Fallout name competing with their stuff for shelf space. And more importantly Bethesda doesn't want Interplay to actually have the financing to continue fighting it in court and perhaps even turn out that dreaded Fallout MMORPG. The brisk sales of the Fallout Trilogy pack would certainly pose a triple threat to Bethesda, which hasn't invested all that marketing money into Fallout 3, just to let Herve siphon some off with his own Fallout game line.

But a game pack named the Fallout Trilogy is not exactly playing fair either. Fallout Tactics was never Fallout 3, that was reserved for Van Buren. Fallout Tactics was a spin-off focusing on tactical game play. And while most experienced gamers know they won't be getting Fallout 3 in the pack, it's not exactly unreasonable that many casual gamers will just to exactly that conclusion. Anyone who can count, can think that a Trilogy means Fallout 1, 2 and 3.

But it's not as if Interplay has any monopoly on deceptive packaging. The Fallout 3 packaging implies that users will be wearing Power Armor, and are buying a complete game, instead of a game that requires buying Broken Steel in order to actually wrap it up.

A plague on both your houses anyway?

Followers

 
ss_blog_claim=ae369cf20aef054c1051a2c2832a9db1 ss_blog_claim=ae369cf20aef054c1051a2c2832a9db1